Archive for Sega
In 1987, Sega brought us their third generation video game console in the form of the Sega Master System. This is one of those systems that it like purely for its simplicity, the pads are small basic, simple buttons. The console has two controller ports at the front for the pads and an off/on switch.
In total three version were released. The Master system I in Japan in 1987, the Sega Master System II in 1990 and the Master System III was released in Japan on Sunday, October 20, 1985.
The system fell straight in the firing line of the Nintendo Entertainment System and went down a similar path as Nintendo providing such add-ons as a Light Phaser Gun, varied controllers and even boasting 3D Glasses with an adapter card. With a library of some 318 games, what more could you ask for! Due to strong international support, the Master System became the second best selling Sega console with 13 million units being sold worldwide. I suppose that i why in 2009, the Master System was named the 20th best video game console of all time (out of 25) by the video gaming website IGN ( would have liked to have seen it a little higher ).
(Pictures & video to follow)
The Sega Dreamcast is a video game console which was released in Europe on the 14 October 1999 and was to be the successor to the Sega Saturn console. It was also the first entry in the sixth generation of video gaming consoles, released before its contemporaries such as Sony’s PlayStation 2, Microsoft’s Xbox andNintendo’s GameCube.
Dreamcast sales grew 156.5% from July 23rd 2000 to September 30th 2000 putting Sega ahead ofnintendo and the Nintendo 64 in that period. In the United States alone, a record 300,000 units had been pre-ordered and Sega sold 500,000 consoles in just two weeks (including 225,132 sold on the first 24 hours which became a video game record).
Life of the dreamcast started in 1997 when the president of Sega of America, Bernie Stolar set out a sort of challenge between two in house teams competing to develope a new console to succeed the ageing Sega Saturn. Team one was headed by Hideki Sato who was a Sega hardware engineer and team two was a skunkworks group headed by Tatsuo Yamamoto whom was an IBM researcher.
The Mega CD 2 first hit the Japanese stores on 23rd April 1993 as an addition to the Sega Mega Drive. While the unit looks much cheaper than the original Mega CD it doesn’t feel as cheap with the casing feeling much more solid than it’s predecessor. The motorized front try has been replaced with a much cheaper and i think a much more reliable flip top.
This is a path that many manufacturers began to take such as Philips with the CD-i, Panasonic with the 3DO (FZ-10) and many others whom followed. This enabled the front panels access lights being to be removed except for the power light which was also a much needed cost cutting measure for many companies.
I personally felt that Sega also went down a similar path to that of the Philips with the CD-i, within its game play, many aspects were similar to games such as ‘Dragons Lair‘. Most games gave you select options during game play and prompted you to take a certain path in order for you to advance further during the game. This proves quite difficult with the timing of your actions having to be very precise.
The Sega Saturn was a 32-bit CD based video gaming console that graced our stores on 8th of July 1995 priced at $399.99 and was to be in direct competition with the likes of Sony’s Playstation and the Nintendo 64.
To sum up the Sega Saturn to me is like comparing playing Virtua Fighter to playing Tekken on Sony’s Playstation. With Virtua Fighter the game is fairly bland, minimal background with blocky characters where as the playstation was fast with nice backdrops and much better rendering to the characters.
Unfortunately the Sega Saturn was not one of Sega’s best consoles and with the commercial failure caused Sega to lose US $267.9 million and lay off 30% of its workforce.
Despite this, by the time of the PlayStation’s release on September 9, 1995, the Saturn had sold approximately 80,000 systems. The PlayStation sold over 100,000 units upon release in the U.S., and Sega’s dreams of early domination of the new generation of hardware were quickly drowned although in an artical in July 2007 by GamePro, the Saturn was known to have sold over 9.5 million units worldwide so it did quite well in my estimation.