{"id":926,"date":"2010-10-16T15:43:55","date_gmt":"2010-10-16T15:43:55","guid":{"rendered":"http:\/\/retrovideogamesystems.com\/?p=926"},"modified":"2013-11-26T21:17:59","modified_gmt":"2013-11-26T21:17:59","slug":"segas-mega-cd-ii","status":"publish","type":"post","link":"https:\/\/retrovideogamesystems.com\/segas-mega-cd-ii\/","title":{"rendered":"Sega’s Mega CD II"},"content":{"rendered":"

\"\"<\/a>The Mega CD 2 first hit the Japanese stores on 23rd April 1993 as an addition to the Sega Mega Drive.\u00a0 While the unit looks much cheaper than the original Mega CD it doesn’t feel as cheap with the casing feeling much more solid than it’s predecessor.\u00a0 The motorized front try has been replaced with a much cheaper and\u00a0I think a much more reliable flip top.<\/p>\n

This is a path that many manufacturers began to take such as Philips with the CD-i, Panasonic with the 3DO (FZ-10) and many others whom followed.\u00a0 This feature enabled the front panels access lights being to be removed except for the power light which was also a much needed cost cutting measure for many companies.<\/p>\n

I personally felt that Sega also went down a similar path to that of the Philips with the CD-i, within its game play, many aspects were similar to games such as ‘Dragons Lair’.\u00a0 Most games gave you select options during game play and prompted you to take a certain path in order for you to advance further during the game.\u00a0 This proves quite difficult with the timing of your actions having to be very precise.<\/p>\n

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